Keynote Presentation: Tod Machover
Tod Machover
Tod Machover
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Keynote Presentation: Tod Machover

Tod Machover has been called “America’s most wired composer” by the Los Angeles Times. He is Muriel R. Cooper Professor of Music and Media at the MIT Media Lab, and Director of the Lab’s Opera of the Future Group. Machover is widely recognized as one of the world’s most significant and innovative composers, and is also celebrated for inventing new technology for music, from “Hyperinstruments” for virtuosic musicians such as Yo-Yo Ma and Prince to the technologies behind Guitar Hero, which grew out of his Lab. Machover studied with Elliott Carter and Roger Sessions at The Juilliard School and was the first Director of Musical Research at Pierre Boulez’s IRCAM in Paris. Machover is particularly known for his visionary operas, including the Philip K. Dick-based VALIS, the audience-interactive Brain Opera, and the “robotic” Pulitzer Prize-finalist Death and the Powers, which will be released on CD and DVD in 2015. Machover is currently working on a series of collaborative City-Symphonies, inviting communities around the globe to work with him to make meaningful musical portraits of that place and time. After critically acclaimed City-Symphonies in Toronto, Edinburgh and Perth, 2015 will see new works created in Detroit and Lucerne, where Machover will be Composer-in-Residence for the Lucerne Festival in summer 2015.

Harmony Lab
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Harmony Lab

We will be demonstrating an application the Academic Technology Group in FAS created with the help of Rowland Moseley in the Music Department. The application helps beginning music students of all ages learn and practice harmony using only their web browser and MIDI keyboard (optional).

Bill Barthelmy
Bill Barthelmy
Bill Barthelmy
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Bill Barthelmy

Bill Barthelmy is an academic technologist and software architect in the Academic Technology Group of FAS with a love for music.

Material Practice as Research (Kathy King, Prof. Leyre Asensio-Villoria, Carlos Felix Raspall Galli, Jake Rudin and Heamin Kim)
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Material Practice as Research (Kathy King, Prof. Leyre Asensio-Villoria, Carlos Felix Raspall Galli, Jake Rudin and Heamin Kim)

The translation between the architectural design and the subsequent actualization process is mediated by various tools and techniques. Through the adoption in architectural design practice of computation and information technologies, with their capacity for a relatively seamless transition between design and fabrication, a more integrated workflow across the design and actualization process is made more accessible to designers. In recent years, designers have become increasingly able to move effortlessly between digital modeling, performance simulation, and physical realization. As technology evolves, this rapidly evolving field continually presents architects and designers with new challenges and opportunities for creative exploration as well as a more materially intelligent practice.
This course pursues research in architectural design placing technology as a driver in the creative processes. Offered as an open enrollment lecture/workshop, it introduces students to the fundamentals of information technologies for architectural design. Through a combination of weekly lectures, discussions and hands-on workshops, topics to be addressed include associative modeling for fabrication, digital tooling approaches, fundamentals of fabrication Including direct and indirect methods, CNC machine environments, industrial robotics, prototyping techniques, building systems, and customization strategies.
In the course, ceramics will serve as the framework for research, discussion and experimentation on digital design and fabrication technologies. While ceramics has one of the longest histories as a material in architecture, it may also still be one of the material families to offer the potential and mutability to generate a range of novel applications by engaging a variety of emerging digital fabrication processes. The Craft-based manufacturing and high-volume industrial production traditionally associated with clay-based ceramics may be rethought through the lens of digital design and fabrication techniques. The extension of the capacity for the application of ceramics in architecture through an engagement with digital design and fabrication will be explored during semester-long group research projects with the additional guidance of the Harvard Ceramics Program and with support from the Spanish Ceramic Tile Manufacturer’s Association (ASCER).

Mirador (Jud Harward, Chip Goines)
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Screen Shot 2015-04-14 at 11.09.58 AM
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Mirador (Jud Harward, Chip Goines)

Participants will be walked through the use of the new (pre-beta) viewer Mirador for exploring the resources of Harvard’s Digital Repository Service. Please bring a laptop so you can try out the tool and comment on the interface. More information about Mirador here.

Mirador Links for Psyche 4/23/2015

http://iiif.lib.harvard.edu/demo
http://oculus-dev.harvardx.harvard.edu/demo
http://oculus-dev.harvardx.harvard.edu/demo/munich.html
viewer-advisors@hulmail.harvard.edu

John Ryan
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John Ryan

John Ryan is Senior Interaction Design at Local Projects, an award-winning media design firm focusing on museums and public spaces. The firm has designed experiences for the 9/11 Memorial and Museum, the Cooper Hewitt Smithsonian Design Museum with Diller Scofidio + Renfro, and the Frank Gehry designed Eisenhower Presidential Memorial. John has lead interaction design on multiple projects, including the New York Hall of Science, the Tech Museum of Innovation in San Jose, and the American Museum of Natural History.

Website: http://localprojects.net/

Judson Harward
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Judson Harward

Dr. Judson Harward is currently Director of Arts and Humanities Research Computing at Harvard University’s Faculty of Arts and Sciences. He was formerly Principal Research Scientist and Associate Director at MIT’s Center for Educational Computing Initiatives. He served as software architect and project manager for the iLab Shared Architecture for nine years and was also co-Principal Investigator of the iLab-Africa project funded by the Carnegie Corporation of New York.  He was one of the founders and the first President of the Global Online Laboratory Consortium. At MIT, he co-taught one of the large undergraduate computing courses for over a decade. At Harvard he has concentrated on encouraging collaborations between Harvard’s IT organization, the Harvard Library, and HarvardX on new approaches to digital tools for scholarly and educational applications.

Ailleurs-intérieur / Elsewhere-interior (Hans Tutschku)
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Ailleurs-intérieur / Elsewhere-interior (Hans Tutschku)

Over the past 25 year I created sound installations in public spaces to take the listener out of her every day routine and re-discover spaces in a different sonic ambiente.
Ailleurs-intérieur (Elsewhere – Interior) was first realized in 2009 in the Church ‘Gesù’ in Montréal. It since was presented in different places in Europe. These voices, which were recorded on several continents, invite us to an intercultural journey. We follow them on their itineraries, and in their prayers, chants, arguments, and conversations.
All those voice recordings were reworked to adjust their pitches and tunings in order to create harmony. I combined them with specially written vocal phrases, percussion, as well as instrumental sounds into utopian musical works, where all those ethnicity perform and celebrate together.
The presentation will focus on the artistic concept, as well as explain the digital voice manipulations in order to create choirs of different cultures.

Big Data to Big Art (Henry Trae Winter III)
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Big Data to Big Art (Henry Trae Winter III)

While many still contend that Art and Science are opposed fields, they are not and they never have been.  From the earliest cave paintings, to Da Vinci, to Prussian Blue, to modern video games, art and science are intertwined in a synergistic relationship where each inspire the other and expand the reach of both.  We currently live in the Information Age, where terms like “Big Data” and the “Internet of Things” are ingrained into the public consciousness.  This massive compilation of data is useless without tools to aid the human being to comprehend what the numbers mean.  These tools are almost always visual in nature and creating them requires not only a knowledge of math and science, but also an understanding of how human beings interpret and interact with the world around them. We will explore a few large datasets and the tools developed to visualize them and see that the boundaries between art and science are very often blurred.

Panagiotis Michalatos
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Panagiotis Michalatos

Assistant Professor of Architectural Technology, Harvard Graduate School of Design

Panagiotis Michalatos is an architect registered in Greece and UK. He holds an MSc in applied IT from Chalmers Technical University in Sweden. He is currently working as a computational design researcher for the London based structural engineering firm AKT. While in AKT along with colleague Sawako Kaijima they provided consultancy and developed computational solutions for a range of high profile projects by architecture practices such as ZHA, Thomas Heatherwick, Fosters and partners, Future systems and others. Their work, in the development of computational design as a quasi-discipline in-between disciplines has been published and presented in international conferences. They have also developed a range of software applications for the intuitive and creative use of structural engineering methods in design. Panagioti’s work in iteraction design and digital media has resulted in a long collaboration with Stockholm based contemporary dance production company CCAP, most recently for the performance “cut-outs and trees” that was shown in Venice dance Biennale 2010.

 

Virtual Reality, from the past to the future (Rus Gant)
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Virtual Reality, from the past to the future (Rus Gant)

Virtual Reality is an artificial environment which is experienced through sensory stimuli provided by a computer and in which one’s actions partially determine what happens in the environment. Virtual Reality is also the hottest new technology in the real world promising a new suite of possibilities in art, science, engineering, education and entertainment that will forever change the way we learn, play and visualize the world around us.

Rus Gant, Harvard’s resident VR guru will talk and demonstrate about where VR came from, where it is today and where it is headed in the future.

Rus Gant
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Rus in Paris
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Rus Gant

Rus Gant is a well-regarded international 3D artist, computer engineer and educator. Currently on the Research staff at Harvard University and the teaching faculty at Tokyo’s Showa Women’s University he is currently pursuing work in the future of real-time 3D computer graphics and virtual reality. He is currently the Lead Technical artist for the Giza 3D project at Harvard reconstructing the pyramids, temples and tombs on the Giza Plateau in Egypt in virtual reality. For more than 40 years he has applied his visualization skills to work in computer science, archaeology and museology for some of the world’s leading museums and universities.

As a computer hardware and software engineer he has constantly been at the forefront of the science of computer visualization. As a Fellow at the MIT Center for Advanced Visual Studies and as a Fellow at the Center for Creative Inquiry at Carnegie Mellon University he has created and developed new techniques in 3D graphics, multi-media computing, virtual reality and digital archaeology. These techniques have often been applied to the reconstruction of the art and architecture of ancient cultures.

As a teacher and lecturer he has often brought his wide-ranging expertise in the real world to the university classroom, museums and art galleries. At institutions like MIT, Carnegie Mellon, The School of the Art Institute of Chicago, The British Museum and now Tokyo’s Showa Women’s University he has both taught new technology, art and culture and used his technological expertise in advancing the craft of teaching.

Jeff Steward
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Jeff Steward

Jeff Steward is the Director of Digital Infrastructure and Emerging Technology (DIET) at the Harvard Art Museums. For the past 17 years he has worked at museums with museum data. Some of his work is found at https://vimeo.com/channels/705959.

 

Operations: An Analogue to the Digital (James Yamada)
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Operations: An Analogue to the Digital (James Yamada)

As students begin to engage with digital modeling techniques in their first year of design school, issues such as design iteration, conceptual clarity, part-to-whole relationships, subjective experience, etc. can be muddied by the technical complexity that students find themselves thrown into. The work presented here is an attempt to maintain focus on those issues with physical modeling operations that are intended to be roughly analogous to those used in digital modeling. Furthermore, it is an inquiry into the place of model-making in design on a fundamental level.

Henry “Trae” Winter III
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Henry “Trae” Winter III

Henry “Trae” Winter III is an astrophysicist working for the Smithsonian Astrophysical Observatory (SAO) at the Harvard-Smithsonian Center for Astrophysics. Dr. Winter has worked with eight NASA missions observing the Sun so far. Doctor Winter’s solar mission work has included designing optics, analyzing complex data sets, calibration, observation planning, designing adaptive software to automatically detect features of interest in real time in large data streams, as well as using mission data to perform scientific experiments that probe the nature of energy release in the layer of the solar atmosphere called the corona. His primary research focus is improving computer simulations to more accurately represent the spectacular array of phenomena that we see on the Sun and the universe.

Doctor Winter spearheads many efforts to engage the public in scientific discovery at many levels. As a Ph.D. candidate he was part of the leadership team that revamped the Montana Space Grant Consortium’s (MSGC) Space Public Outreach Team (SPOT). SPOT taught Montana college students, from a wide variety of backgrounds and majors, how to give professional level presentations on current NASA missions to K-12 students in Montana, primarily in rural schools. During this time he also worked on the Yohkoh Public Outreach Project (YPOP), which was one of the first mission based outreach programs that primarily used the World Wide Web to engage students and teachers alike, and he also worked in summer, science education programs at the Salish-Kootenai Flathead Lake Reservation. Currently Doctor Winter is the Chairperson of the Education and Public Outreach committee for the Solar Physics Division of the American Astronomical Society and manager of the CfA’s Solar REU Summer Intern Program sponsored by the National Science Foundation.

Doctor Winter combined his passions for art, design, and solar science when he designed the Solar Wall for the Cooper-Hewitt, Smithsonian National Design Museum. This installation, which is a part of the Tools: Extending Our Reach exhibit, served as one of the cornerstones for Cooper-Hewitt’s Grand Re-Opening in December 2014. Doctor Winter also designed, built, and provides content for the Dynamic Sun Video Wall exhibit at the Smithsonian National Air and Space Museum which opened to the public in March of 2015. Doctor Winter is currently designing large format, and interactive video exhibits for libraries, museums and other public spaces. His focus is on providing teachable moments to populations with varied experience and backgrounds with carefully crafted video and user experiences.

Mary Hale
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Mary Hale

A Boston-based artist, architect, and designer, Mary Hale’s artistic career began during her student-days at MIT where she developed her first inflatable structure: The Monumental Helium Inflatable Wearable Floating Body Mass. Since that time, she has produced a number of installations, which have been recognized in international art, design and technology publications ranging from the MIT Technology Review to Arcade to Clam, a Parisian fashion and culture magazine. In addition to artistic practice, Mary has been deeply involved in organizing design-oriented community events, exhibitions, and teaching architecture studios at the Boston Architectural College and at Northeastern University. Mary founded Royhale Design in 2014 as a channel for these projects. Mary is a designer at Shepley Bulfinch Architects in Boston and a 2015 recipient of the prestigious AIA Associates Award.

Mary holds a Bachelors Degree in Urban Studies from Brown University, and a Masters of Architecture from MIT.

Brian Knep
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Brian Knep

Brian Knep is a media artist whose works range from large-scale interactive installations to microscopic sculptures for nematodes. He was the first artist-in-residence at Harvard Medical School, working side-by-side with scientists, using their tools and techniques to explore alternative meanings and ways of connecting to the world. Knep’s Deep Wounds, commissioned by the Office for the Arts at Harvard University, has won awards from Ars Electronica, the International Association of Art Critics, and Americans for the Arts, who selected it as one of the best public-art projects of 2007. His work has also been shown at the Denver Art Museum, the Milwaukee Art Museum, the RISD Museum, the Aldrich Center for Contemporary Art, and others; and he has grants and awards from Creative Capital, the Massachusetts Cultural Council, and the LEF Foundation, among others.

Knep holds a Bachelor’s degree in Mathematics and Computer Science and a Master’s degree in Computer Science, both from Brown University. He also studied ceramics at the Radcliffe Ceramics Studio and glass blowing at Avon and Diablo Glass. Early in his career he worked as a Senior Software Engineer at Industrial Light & Magic, working on films such as Jurassic Park, Mission Impossible, and Star Trek: Generations. While there, he developed tools including two for which he and three others were awarded technical Academy Awards. Knep also helped found Nearlife, a high-end design and technology company, creating interactive experiences for science and children’s museums. His publications have appeared in computer graphics and computer-human interaction journals.

Knep lives and works in Boston and is represented by Ronald Feldman Fine Arts, NY, NY.

Harvard Art Museums
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Harvard Art Museums

Hans Tutschku
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Hans Tutschku

Fanny P. Mason Professor of Music
Director of the Harvard University Studio for Electroacoustic Composition (HUSEAC)

Tutschku studied electroacoustic composition in Dresden, and between 1989 and 1991 accompanied Karlheinz Stockhausen on several concert tours for the purpose of studying sound diffusion. In 1991 he attended the international one-year course in sonology at the Royal Conservatory in The Hague, where he worked primarily in the field of digital sound processing.

He spent one year studying at IRCAM in Paris (1994), and in 1995 participated in composition workshops with Klaus Huber and Brian Ferneyhough. Tutschku taught electroacoustic composition at IRCAM in Paris from 1997-2001 and at the conservatory of Montbéliard from 2001-2004. He finished a DEA (master in musicology) at the Parisian Sorbonne and completed his PhD in Composition with Professor Dr. Jonty Harrison at the University of Birmingham in UK in 2003. The same year he was the Edgar Varèse Gast Professor at the Technische Universität Berlin.

Tutschku has composed music for film, theatre, and ballet as well as instrumental and electroacoustic music. He has also conceived several sound installations, interactive sound sculptures, and published articles on sound diffusion. A main focus of Tutschku’s work is improvisation with live-electronics, and he is regularly invited to give lectures and workshops on this topic. He has toured more than 30 countries with his Ensemble für Intuitive Musik Weimar, and with the Ensemble, has realized many multimedia productions, often creating the projected images and choreography for dance as well as the music… continue reading…

Jake Rudin
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Jake Rudin

Jake Rudin is a Master in Design student at Harvard University. As an architecture student, he is interested in the intersection of architecture, theory and fabrication, allowing the creation of an object to heavily inform the final design, and applying this to the fields of building technology, computation, parametric design, and digital fabrication. Jake has extensive experience working in both analog and digital fabrication — woodworking, CNC milling, 3D printing, laser cutting, metalworking and casting — as well as five years as a teaching assistant in the both the Cornell and Harvard Fabrication and Material Research Facilities. Outside of the classroom Jake is a professional tree climber and canopy researcher, indie game developer and avid photographer.

Alex Walthall
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Alex Walthall

is an assistant professor of Greek and Roman Archaeology in the Department of Classics at the University of Texas at Austin. Alex specializes in the material culture of the ancient Mediterranean region, particularly the archaeology of ancient Sicily. His research explores issues ranging from the visual language of Hellenistic monarchy to the impact of agricultural taxation on trade and economic performance in the ancient world.

Since 2003, Alex has worked with the American excavations at Morgantina, an ancient Greek city located in central Sicily. He currently serves as field director of the Contrada Agnese Project (CAP) at Morgantina, a long-term excavation and research project which investigates developments that occurred in the urban center of Morgantina between the 3rd and 1st centuries BCE. Together with Luke Hollis (Archimedes Digital), Alex and the entire CAP team are working to develop improved recording methods for archaeological excavations and fieldwork. For the latest preliminary report on the CAP excavations, click here.

 

Kythe Heller
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Kythe Heller

Kythe Heller is a doctoral candidate at Harvard University in Religion and Society, with a secondary field in Critical Media Practice. She is also a poet and multimedia artist. Her scholarly interests range across sensory ethnography, new media, intersections of contemporary arts and religion, human rights, philosophy of religion, and contemporary alternative religious theologies. Recent publications include poetry and essays in Tricycle, The American Poetry Review, and other journals; recent film and multimedia work has been presented at Bard College, SEEDS Festival/Earthdance, Sonoma State University, and elsewhere. She is a recipient of grants and fellowships from Harvard University, The MacDowell Colony, Vermont Studio Center, Virginia Center for the Creative Arts, Squaw Valley Community of Writers, and the Laurels Foundation/PSU; she also teaches in the Language and Thinking Program at Bard College.

Leire Asensio-Villoria
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Leire Asensio-Villoria

Leire Asensio-Villoria is a registered architect in Spain and studied architecture at the ETSASS and the Architectural Association (AA). She received her diploma in architecture (with honors) from the AA for which, she was awarded the runner-up and the Virtual Medal Prize for the Silver Medal of the Royal Institute of British Architects Presidents Medals.

Asensio-Villoria was a design studio instructor in graduate design school at AA from 2004 to 2007 and a Visiting Lecturer in Architecture at Cornell from 2006 to 2010. She has conducted design workshops with the Peking University’s Graduate School of Landscape Architecture in 2005, with the Diploma School at AA in 2003-2004 and with Konkuk University’s SA workshop in 2009.

Professionally, Asensio-Villoria has over 10 years of professional experience and has worked at a number of architectural practices in the United Kingdom and Spain including Zaha Hadid Architects, Torres Nadal Arquitectos as well as Allies and Morrison Architects & Arup.

In 2002, Asensio-Villoria, together with David Mah, founded asensio_mah, a multi-disciplinary design collaborative active in the design of architecture, landscape design and master planning. Asensio_mah have exhibited and lectured internationally and are currently completing a number of ongoing projects in Europe and Australia. Casa Q, a new build residential commission recently completed in Spain, integrates digital fabrication techniques with traditional construction practices as well as landscape engineering and design.

Kathy King
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Kathy King

King is currently an active studio artist in the Boston area and is an Instructor and the Director of Education at the Ceramics Program – Office for the Arts at Harvard in Allston, MA and is a Part Time Faculty at the Massachusetts College of Art in Boston.   She has also held positions at Rhode Island School of Design in Providence, RI and University of Massachusetts in Dartmouth, MA. She held the position of Associate Professor at Georgia State University in Atlanta, Georgia until 2007. Her undergraduate work included the School of the Museum of Fine Arts in Boston, MA and she received her BA in Studio Art with a major in Ceramics from Connecticut College, New London, CT in 1990. She received her MFA from University of Florida in Gainesville, FL in 1998. She has given workshops and lectures at over fifty colleges, schools and art centers throughout the USA.

The National Council on Education for the Ceramic Arts has featured King as an Emerging Artist in 1999, a Demonstrating Artist in 2002, a co-juror with Mark Burns for the 2012 National Student Juried Show and juror for the K-12 Awards and panelist for the 2015 conference.   Her work has been featured in Confrontational Ceramics by Judith Schwartz, Sex Pots by Paul Mathieu, The Art of Contemporary American Pottery by Kevin A. Hulch, 500 Plates and Chargers and 500 Prints on Clay by Lark Books, Teapots Transformed by Leslie Ferrin and Handbuilt Tableware by Kathy Triplett.   Her work can also be found in numerous periodicals including Ceramics: Art and Perception, Studio Potter, Clay Times, Art Papers and Ceramics Monthly. She can be contacted via www.kathykingart.com.

Indices (Mary Hale)
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Indices (Mary Hale)

Indices is an artistic exploration into the roles that books can play in today’s media-rich society. Indices builds on content from Mary Hale’s 2011 installation, The Topographic Bookscape. Installed both at Massachusetts College of Art and Design and at Harvard in 2011, The Topographic Bookscape comprised thousands of decommissioned library books, shuffled, recategorized and re-purposed into a landscape that treated the book as a module of architectural invention. Mary has since taken a deeper interest in the obsolescence of the weighty, dense index. Her recent explorations re-appropriate indexes, transforming their heavy piles of pages into delicate, lightweight enclosures and dynamic surfaces.

Filming the Unseen (Kythe Heller)
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Filming the Unseen (Kythe Heller)

How should scholars in the social sciences, humanities, and arts comprehend, apprehend, and represent the domain of the unseen? The unheard? The untouched? The untasted? The unscented? The unknown? The unknowable? These questions — charting a kind of inside-out, after-imaged anthropology of the senses — organize my inquiry into how media technologies are increasingly entangled with human sensoria, with effects for how the unseen may be visualized, apprehended, or may yet continue to resist representation.

My discussion will focus on the specific example of a film I recently made for a course at the Sensory Ethnography Lab at Harvard University. As a sensory exploration of the life and legacy of the Sri Lankan Sufi teacher, Dear Bawa Muhaiyaddeen asks the question “How can one film what cannot be seen?” by immersing the viewer in realities and narratives densely layered in sound, while oscillating visually between observational and subjective depictions of his community in the U.S. and Sri Lanka. Yet in lieu of telling a discursive story about Sufism in a community whose perspectives are nearly as diverse as its denizens, Dear Bawa Muhaiyaddeenhellerfilm investigates the extent to which one might transcribe in film technology the myriad registers of image/meaning that open as participatory, inter-relational, and porous—from the mythopoetic to the descriptive. It combines documentary, experimental, personal, and performative approaches to this subject to explore accidental forms of intimacy, mediation, cinematic time, and transnational space, engaging the formal possibilities of film to uncover a media archeology of religious presence.

Luke Hollis
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LukeHollis_ArchimedesDigital
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Luke Hollis

Luke Hollis is a Cambridge-based software engineer and poet/translator, who recently launched Archimedes Digital, a startup dedicated to research computing in the digital arts and humanities. His research interests explore text processing, computer vision, and three dimensional data visualization. At Archimedes, Luke has led development on grants funded by sources such as the National Endowment for the Humanities, the Andrew W. Mellon Foundation, and Lasky-Barajas Innovation Fund with scholars and researchers at Harvard, the American Academy in Rome, and elsewhere. Before starting Archimedes, Luke worked as a Senior Developer at Washington D.C.’s National Public Radio station, WAMU 88.5, where his team received an Edward R. Murrow award for digital journalism and was a finalist for the Online News Association Knight Award in 2013. He received a Master of Fine Arts degree from the University of Oregon and Bachelors of Arts in Classical Languages from the University of Nebraska-Lincoln. His poetry and translations have appeared in the Birmingham Poetry Review, Transom, JMWW, Construction, Plainsongs, Fogged Clarity, and elsewhere

Parke Rhoads
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Parke-Rhoads-photo-360x478
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Parke Rhoads

Parke Rhoads is currently Principal at Vantage Technology Consulting Group, a global leader in strategic business analysis, project planning, and system design of enterprise-level IT and Audiovisual systems. He has parlayed a love of creative design and technical engineering into many award-winning projects where the “left brain” and the “right brain” brain meet. From 2008 to 2014 Parke was on loan from Vantage to the United Nations, serving as the Chief Technology Architect charged with fundamentally changing how the mission of the UN is supported with innovative and collaborative technologies.

For more information on Parke and Vantage:
http://www.vantagetcg.com/about-us/staff/parke-rhoads/

For more information on the United Nations design project:
http://www.un.org/wcm/content/site/cmp/

James Yamada
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James Yamada

James Yamada is a recent graduate of the Harvard Graduate School of Design’s Master in Design Studies program and a Creative Technologist with metaLAB (at) Harvard. While his background is firmly rooted in architecture, his recent experience and interests center on the design and development of interactive digital platforms, the construction of narrative, applied research through speculative prototyping, and teaching. His prior architectural work includes projects in Oregon, Washington and Shanghai, and has won multiple awards, including honor awards from the AIA and IIDA.

Artie Barrett
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Artie Barrett

Artie Barrett is a software developer for the Academic Technology Group of FAS who is collaborating with Bill Barthelmy and Rowland Moseley to release Harmony Lab.